Constructor

new(x:Float, y:Float, width:Float, height:Float, tabs:Array<String>)

Variables

height:Float

@:value(0)selectedTab:Int = 0

@:value([])tabButtons:Array<Button> = []

@:value([])tabs:Array<WindowGroup<FlxBasic>> = []

width:Float

Methods

resize(width:Float, height:Float):Void

switchTab(id:Int):Void

updateBG():Void

Inherited Variables

Defined by WindowGroup

@:value(FlxPoint.get(0, 0))scrollFactor:FlxPoint = FlxPoint.get(0, 0)

@:value(true)updateScrolls:Bool = true

@:value(0)x:Float = 0

@:value(0)y:Float = 0

Inherited Methods

Defined by WindowGroup

updateAnchor(x:Float, y:Float, ?cameras:Array<FlxCamera>):Void