Constructor
Variables
danceOnBeat:Bool = true
Whenever the character should dance on beat or not. Set to false for gf
, since the dance animation is automatically handled by PlayState.
danceOnBeat:Bool = true
Whenever the character should dance on beat or not. Set to false for gf
, since the dance animation is automatically handled by PlayState.
playAnim(AnimName:String, Force:Bool = false, Context:PlayAnimContext = NONE, Reversed:Bool = false, Frame:Int = 0):Void