Constructor

new(windowName:String, state:MusicBeatState)

Variables

@:value(new BitmapFrontEnd())bmapFrontEnd:BitmapFrontEnd = new BitmapFrontEnd()

camera:FlxCamera

cameras:Array<FlxCamera>

camerasDefault:Array<FlxCamera>

window:Window

Methods

draw():Void

update(elapsed:Float):Void