Constructor

new(?X:Float, ?Y:Float, ?SimpleGraphic:Null<FlxGraphicAsset>)

Variables

@:value([])beatAnims:Array<String> = []

@:value(1)initialZoom:Float = 1

name:String

@:value(NONE)spriteAnimType:XMLAnimType = NONE

@:value(1)zoomFactor:Float = 1

Methods

beatHit(curBeat:Int):Void

stepHit(curBeat:Int):Void