Static variables

@:value(0)@:keepstaticchangeID:Int = 0

@:value([])@:keepstaticgameThreads:Array<Thread> = []

@:keepstaticinstance:Main

Static methods

@:keepstaticexecAsync(func:() ‑> Void):Void

@:keepstaticinitTransition():Void

@:keepstaticmain():Void

@:keepstaticrefreshAssets():Void

Constructor

@:keepnew()

Methods

@:keeploadGameSettings():Void